Site icon Parliamo Di Videogiochi

Global 3D Gaming Consoles Market 2019: Outlook to 2024 – Home Consoles to Dominate the 3D Gaming Consoles Market – ResearchAndMarkets.com

DUBLIN–(BUSINESS WIRE)–The “3D Gaming Consoles Market – Growth, Trends, and Forecast (2019-2024)” report has been added to ResearchAndMarkets.com’s offering.

The 3D gaming consoles market is expected to register a CAGR of 15.15% over the forecast period of 2019-2024.

Rise in the average spending by gamers, increasing purchasing power, and aggressive marketing strategies adopted by developers across the globe are driving the demand for 3D gaming consoles.

Key Highlights

Major Market Trends

Home Consoles to Dominate the 3D Gaming Consoles Market

Asia-Pacific to be the Fastest Growing Market

Competitive Landscape

The 3D gaming consoles market is consolidated with the major player having maximum market share. Some of the key players include Electronic Art, Microsoft Corporation, Nintendo, Sony Computer Entertainment, Guillemot Corporation (Thrustmaster), A4Tech, Activision Publishing, Logitech, Oculus VR, among others.

Recent Developments

Topics Covered

1 INTRODUCTION

2 RESEARCH METHODOLOGY

3 EXECUTIVE SUMMARY

4 MARKET DYNAMICS

4.1 Market Overview

4.2 Introduction to Market Drivers & Restraints

4.3 Market Drivers

4.3.1 Growing Popularity of 3D Devices

4.3.2 Development of Autostereoscopic Technology

4.4 Market Restraints

4.4.1 Strong Competition form PCs

4.4.2 Higher Game Development Costs

4.5 Industry Value Chain Analysis

4.6 Industry Attractiveness – Porter’s Five Force Analysis

5 MARKET SEGMENTATION

5.1 By Component

5.1.1 Hardware

5.1.2 Software

5.2 By Console

5.2.1 Home Consoles

5.2.2 Hand Held Consoles

5.2.3 Micro Consoles

5.2.4 Dedicated Consoles

5.3 By Platform

5.3.1 Microsoft Xbox

5.3.2 Sony PlayStation

5.3.3 Nintendo Wii

5.3.4 Other Platforms

5.4 Geography

5.4.1 North America

5.4.1.1 United States

5.4.1.2 Canada

5.4.2 Europe

5.4.2.1 United Kingdom

5.4.2.2 Germany

5.4.2.3 France

5.4.2.4 Rest of Europe

5.4.3 Asia-Pacific

5.4.3.1 China

5.4.3.2 Japan

5.4.3.3 India

5.4.3.4 Rest of Asia-Pacific

5.4.4 Rest of the World

6 COMPETITIVE LANDSCAPE

6.1 Company Profiles

6.1.1 A4Tech Co. Ltd.

6.1.2 Activision Publishing Inc.

6.1.3 Electronic Art Inc.

6.1.4 Guillemot Corporation S.A. (Thrustmaster)

6.1.5 Kaneva LLC

6.1.6 Logitech Inc.

6.1.7 Microsoft Corporation

6.1.8 Nintendo Co. Ltd.

6.1.9 Oculus VR

6.1.10 Sony Computer Entertainment

7 INVESTMENT ANALYSIS

8 MARKET OPPORTUNITIES AND FUTURE TRENDS

For more information about this report visit https://www.researchandmarkets.com/r/q4qyg7

Contacts

ResearchAndMarkets.com
Laura Wood, Senior Press Manager
press@researchandmarkets.com
For E.S.T. Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
Related Topics: Gaming, Video Games and Consoles

Fonte BUSINESS WIRE

Please enable JavaScript to view the comments powered by Disqus.
Exit mobile version