LONDON–(BUSINESS WIRE)–#ConsumerApparel–The global board games market size is poised to grow by USD 5.17 billion during 2019-2023, according to a new report by Technavio. However, the market is expected to decelerate at a CAGR of close to 17% during the forecast period.
Read the 120-page research report with TOC on “Board Games Market Analysis Report by product (tabletop, card and dice, and role-playing) and distribution channel (online and offline) and geography (APAC, Europe, MEA, North America, and South America) 2019 – 2023” at
https://www.technavio.com/report/global-board-games-market-industry-analysis?
The market is driven by the growing support from crowdfunding platforms. Also, rapid improvements in content and gameplay are anticipated to boost the growth of the board games market further.
Crowdfunding platforms such as Kickstarter and Indiegogo allow vendors in the board games market to seek funding to develop their game offerings. These platforms partner with manufacturers and distributors to assist the smooth movement of board games across their entire product lifecycle and secure. Also for potential creators from the general public. Thus, growing support through crowdfunding platforms will boost the growth of the market.
There have been significant advances in content design and gameplay quality of board games over the last few years. Board games manufacturers are increasingly focusing on developing story-driven board games with ample detailing to offer a superior immersive experience. These games involve a framework that enables participants to interact with each other in an easy and non-superficial manner while ensuring strong engagement throughout the duration of play. Such improvements in content and gameplay will fuel the growth of the board games market during the forecast period.
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The report includes detailed profiles of the leading companies & prominent vendors of the market:
- asmodee
- CMON Limited
- Hasbro
- Mattel
- Ravensburger AG
Market Segmentation by product:
The board games market can be broadly categorized into the following segments:
- Tabletop
- Card and dice
- Role-playing
Key Regions for the board games Market:
Featuring a breakdown of region-wise market shares until 2019.
- APAC
- Europe
- MEA
- North America
- South America
Some of the key topics covered in the report include:
Market Landscape
- Market ecosystem
- Market characteristics
- Market segmentation analysis
Market Sizing
- Market definition
- Market size and forecast
Vendor Landscape
- Vendors covered
- Vendor classification
- Market positioning of vendors
- Competitive scenario
Related Reports on Leisure Products are:
Video Game Market – Global Video Game Market by platform (mobile devices, consoles, and computing devices) and geography (APAC, Europe, MEA, North America, and South America).
3D Gaming Consoles Market – Global 3D Gaming Consoles Market by product (home and handheld 3D gaming consoles) and geography (APAC, Europe, MEA, North America, and South America).
About Technavio
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