LONDON–(BUSINESS WIRE)–#GamingPeripheralMarket–Technavio has been monitoring the gaming peripheral market and it is poised to grow by USD 2.75 billion during 2020-2024, progressing at a CAGR of almost 6% during the forecast period. The report offers an up-to-date analysis regarding the current market scenario, latest trends and drivers, and the overall market environment.
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The market is fragmented, and the degree of fragmentation will accelerate during the forecast period.
Frequently Asked Questions-
1. What are the different technology segments in the gaming peripheral market?
A. Wired and Wireless
2. How big is the industry?
A. The year-over-year growth for 2020 is estimated at 4.78% and the incremental growth of the market is anticipated to be USD 2.75 billion during the forecast period.
3. Which region represents the largest market share?
A. The APAC region will account for the largest share.
4. What is the key factor driving the market?
A. Rising popularity of e-sports is one of the key factors driving the market.
5. Who are the top players in the market?
A. Corsair Components Inc., GN Store Nord AS, Kingston Technology Co. Inc., Logitech International SA, Microsoft Corp., Razer Inc., Sennheiser electronic GmbH & Co. KG, Sony Corp., SteelSeries ApS, and Turtle Beach Corp.
To make the most of the opportunities, market vendors should focus more on the growth prospects in the fast-growing segments, while maintaining their positions in the slow-growing segments.
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Rising popularity of e-sports has been instrumental in driving the growth of the market.
Technavio’s custom research reports offer detailed insights on the impact of COVID-19 at an industry level, a regional level, and subsequent supply chain operations. This customized report will also help clients keep up with new product launches in direct & indirect COVID-19 related markets, upcoming vaccines and pipeline analysis, and significant developments in vendor operations and government regulations.
Gaming Peripheral Market 2020-2024: Segmentation
Gaming Peripheral Market is segmented as below:
- Technology
- Wired
- Wireless
- Geography
- North America
- APAC
- Europe
- South America
- MEA
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Gaming Peripheral Market 2020-2024: Scope
Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources. The gaming peripheral market report covers the following areas:
- Gaming Peripheral Market Size
- Gaming Peripheral Market Trends
- Gaming Peripheral Market Analysis
This study identifies the increasing emergence of haptics gaming peripherals as one of the prime reasons driving the gaming peripheral market growth during the next few years.
Technavio suggests three forecast scenarios (optimistic, probable, and pessimistic) considering the impact of COVID-19. Technavio’s in-depth research has direct and indirect COVID-19 impacted market research reports.
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Gaming Peripheral Market 2020-2024: Key Highlights
- CAGR of the market during the forecast period 2020-2024
- Detailed information on factors that will assist gaming peripheral market growth during the next five years
- Estimation of the gaming peripheral market size and its contribution to the parent market
- Predictions on upcoming trends and changes in consumer behavior
- The growth of the gaming peripheral market
- Analysis of the market’s competitive landscape and detailed information on vendors
- Comprehensive details of factors that will challenge the growth of gaming peripheral market vendors
Table of Contents:
Executive Summary
- Market Overview
Market Landscape
- Market ecosystem
- Value chain analysis
Market Sizing
- Market definition
- Market segment analysis
- Market size 2019
- Market outlook: Forecast for 2019 – 2024
Five Forces Analysis
- Five forces summary
- Bargaining power of buyers
- Bargaining power of suppliers
- Threat of new entrants
- Threat of substitutes
- Threat of rivalry
- Market condition
Market Segmentation by Technology
- Market segments
- Comparison by Technology
- Wired – Market size and forecast 2019-2024
- Wireless – Market size and forecast 2019-2024
- Market opportunity by Technology
Market Segmentation by Type
- Market segments
- Comparison by Type
- Controllers – Market size and forecast 2019-2024
- Headsets – Market size and forecast 2019-2024
- Keyboards – Market size and forecast 2019-2024
- Mice – Market size and forecast 2019-2024
- Mouse pads – Market size and forecast 2019-2024
- Market opportunity by Type
Customer Landscape
- Overview
Geographic Landscape
- Geographic segmentation
- Geographic comparison
- North America – Market size and forecast 2019-2024
- APAC – Market size and forecast 2019-2024
- Europe – Market size and forecast 2019-2024
- South America – Market size and forecast 2019-2024
- MEA – Market size and forecast 2019-2024
- Key leading countries
- Market opportunity by geography
Market Drivers
Market Challenges
Market Trends
Vendor Landscape
- Overview
- Landscape disruption
Vendor Analysis
- Vendors covered
- Market positioning of vendors
- Corsair Components Inc.
- GN Store Nord AS
- Kingston Technology Co. Inc.
- Logitech International SA
- Microsoft Corp.
- Razer Inc.
- Sennheiser electronic GmbH & Co. KG
- Sony Corp.
- SteelSeries ApS
- Turtle Beach Corp.
Appendix
- Scope of the report
- Currency conversion rates for US$
- Research methodology
- List of abbreviations
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